![]() ![]() MacBook Pro 2012 13-inch (running Windows 10 via Bootcamp) I am using the gsdx32-avx 1.0.0 plugin, but the issue persists across all of the other plugins as well. Does anyone have any idea of a fix for these issue(s)? Running in Software mode is way too slow and looks nowhere near as good. I would love to be able to run Persona 4 with D3D9 because of the performance increase, but the visual glitches are too distracting to me. If I turn Logarithmic Z OFF, Both of those issues are fixed, but I experience some weird polygon overlapping (at least that's what it seems like to me) on my character, which I have also posted a picture of. (I realize I have an old laptop - just working with what I have.) When using Direct3D9 (Hardware), though, I am able to easily run Persona 4 with 2x Native resolution - HOWEVER, I experience some graphical "glitches." As you can see from the pictures I will post, if I have Logarithmic Z enabled, I have issues with shadows (such as no player shadow except on certain objects like pillows on the floor) and with textures (?) such as with the floor in the bedroom. ![]() ![]() Here is the issue I am having: When running Persona 4 using Direct3D11 (Hardware), I do not notice any graphical glitches but it does not perform as well as I would like. I'm using PCSX2 1.4.0 on Windows 10, running through Bootcamp on a MacBook Pro from 2012. ![]()
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